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Wall Breaker: Ground Troop, Explosive specialists designed to breach enemy walls

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The Wall Breaker, the fifth troop accessible in the Barracks, lives up to its name by specializing in demolishing Walls, delivering substantial damage in the process. This summary provides insights into their behavior, strategies for offense, defense considerations, and the visual evolution of Wall Breakers.

Wall Breaker

Wall Breaker Behavior

Wall Breakers are uniquely programmed to prioritize Walls over all other targets, completely disregarding buildings or enemy troops as long as a single Wall segment remains on the battlefield. Once all Walls are eradicated, Wall Breakers function like any other troop.

Strategies for Offense

1. Target Selection

Understanding that Wall Breakers focus on the nearest building enclosed by Walls is crucial. They lock onto a building, targeting any Walls obstructing their route to that specific structure.

2. Creating Openings

Deploying Wall Breakers strategically can swiftly create gaps in Walls, facilitating the entry of other units like Giants into the opponent’s base. Use them to break protecting Walls, allowing subsequent Wall Breakers to target inner Walls.

3. Quantity and Protection

Due to their low health, using Wall Breakers in smaller quantities and protecting them with other troops is advisable. Deploying two Wall Breakers simultaneously can be effective but leaves them vulnerable to splash damage.

4. Complementary Strategies

Teaming Wall Breakers with Giants forms an effective strategy, with Giants serving as distractions while Wall Breakers dismantle Walls. Using a Rage Spell can amplify their damage output, but be cautious about the spell’s ineffectiveness on their death damage.

5. Utilizing Jump Spells

After the October 2020 update, Wall Breakers are subject to Jump Spells, allowing them to ignore accessible Walls and focus on destroying others.

6. Clan Castle Luring

Wall Breakers can be instrumental in luring Clan Castle troops. Placing them strategically close to the Clan Castle achieves a dual purpose of breaking Walls and drawing out opposing troops.

Defensive Considerations

1. Counteractions

A single Bomb of equal or greater level can eliminate Wall Breakers. Spring Traps, strategically placed against Walls they likely target, can eject multiple Wall Breakers simultaneously.

2. Defensive Placement

Avoid using Wall Breakers in Clan Castles defensively, as their self-destructive nature and limited damage make them ineffective as defensive troops.

3. Building Placement

Strategically placing less crucial buildings outside Walls forces enemy Wall Breakers to cover more ground, increasing the chances of defense interception.

Upgrade Evolution

Wall Breakers undergo notable visual transformations at various levels, enhancing their appearance with changes such as larger bombs, golden explosives, and decorated barrels as they progress.

  • Visual Evolution of Wall Breaker
  • The Wall Breaker undergoes significant visual changes at levels 3, 5, 6, 7, 10, and 11.
  • Levels 2, 4, 8, and 9 exhibit no visual alterations.
  • Initial Appearance (Level 1)
  • The Wall Breaker starts as a small Skeleton wearing a brownish-orange aviator hat.
  • It sports a small scar across its right eye socket and carries a bomb.
  • Level 3 Transformation
  • At level 3, the bomb held by the Wall Breaker undergoes enlargement.
  • Golden Bomb (Level 5)
  • Progressing to level 5, the Wall Breaker’s bomb transforms into a golden hue.
  • Barrel of Explosives (Level 6)
  • Level 6 introduces a significant change as the Wall Breaker’s bomb evolves into a barrel of explosives, reminiscent of the Giant Bomb.
  • Gunpowder Revelation (Level 7)
  • Level 7 brings a reveal of gunpowder as the top of the barrel is opened.
  • A large stick of dynamite is inserted into the opened barrel.
  • Gold Hoops (Level 10)
  • Moving to level 10, the hoops encircling the barrel take on a gold color.
  • Purple Hoops and Additional Dynamite (Level 11)
  • At the highest level, 11, the barrel’s hoops transform into a purple shade.
  • The sides of the barrel now feature an upside-down golden triangle, and a second stick of dynamite is added.

This visual evolution showcases the Wall Breaker’s transformation from a simple Skeleton with a bomb to a more intricate and decorated explosive entity as it advances through various levels.

Wall Breaker Statistics

Preferred Target Favorite TargetAttack Type Damage TypeHousing Space Housing SpaceMovement Speed Attack Speed Attack SpeedBarracks Level Required Range RangeDamage Radius Radius
Walls (Damage x40)Area Splash (Ground Only)2241s51 tile2 tiles
Training Time of Wall Breakers
Barracks availableBarracks upgrading
15s30s
Level
Level
Damage
Damage
Damage when destroyed
Damage
Damage vs. Walls
Damage
Damage when destroyed vs. Walls DamageHitpoints
Hitpoints
Research Cost
Research Time
Time
Laboratory Level Required
16624024020N/AN/AN/A
210940036024100,0006h2
3151360052029250,00012h4
4201680064035600,00018h5
543231,720920531,200,0001d6
655302,2001,200722,500,0002d 3h8
766362,6401,440824,200,0003d 12h9
875423,0001,680926,500,0006d 12h10
986483,4401,9201128,000,0009d11
1094543,7602,16013015,200,00015d12
11102604,0802,40014016,500,00016d13

Number of Wall Breakers required to destroy Walls

Best Case

Walls Level
12345678910111213141516
Wall Breaker Level11222356789111519232729
2111223445671012151718
31111223344579101213
411111223334578910
51111111222234556
61111111122233444
71111111111223344
81111111111222333
91111111111122333
101111111111122233
111111111111122223

Worst Case

Walls Level
12345678910111213141516
Wall Breaker Level123346911131517213038465357
2122346791012142025313538
31122345678101418222526
4112234456781115182022
511112334456810121415
61111223334568101112
711111223334578910
81111122233356789
91111122223345678
101111112222345667
111111112222334566

Super Troop Boost

Super Troop
Super Troops
Boost Cost
Wall Breaker Level Required
Level
Super Wall Breaker25,0007

Wall Breaker History

PatchTypeDescription
August 2 ,2012The Wall Breaker was present in the original release of the game, with 5 levels.
September 19, 2012UpdateThe upgraded Wall Breaker shows pink asterisks that represents the level.Wall Breaker level 3-4 and 5 now have visual differences  
March 12, 2013UpdateReworked the Wall Breaker AI to avoid “decoys and distractions”, but also increased its housing space to 2 (from 1). The AI change annulled the “spiking” tactic, a strategy where individual protruding walls were placed ahead of the main line of walls to attract wall breakers.
July 29, 2013UpdateAdded the level 6 Wall Breaker.
August 27, 2013UpdateVisually changed the level 6 Wall Breaker (it previously used the same graphics as the level 5 one).
July 1,2015UpdateSlightly tweaked the Wall Breaker’s AI to avoid “retargeting towards unnecessary walls when deployed in groups”.
July 2, 2015Maintenance BreakReverted the Wall Breaker’s AI to the one that it had before the July 1 2015 as it did not work as intended.
May 24, 2016Balance UpdateReduced the Wall Breaker’s training time from 2m to 1m.
June 27,2017UpdateAdded the level 7 Wall Breaker.Reduced the upgrade costs for levels 5-6.
June 11, 2018“Town Hall 12” UpdateAdded the level 8 Wall Breaker.
June ,2018Balance ChangesReduced the upgrade times of level 2-7 Wall Breakers.
October 23,2018“CWL” UpdateReduced the training costs of level 2-8 Wall Breakers.
April 2, 2019“Season Challenges” UpdateReduced the training costs of Wall Breakers.The upgrade times of level 5-6 Wall Breakers.Increased the hitpoints of level 5-8 Wall Breakers.
December 9, 2019“Town Hall 13” UpdateAdded the level 9 Wall Breaker.
March 30, 2020“Super Troop” UpdateReduced upgrade costs for level 5-6 Wall Breakers.Added the Super Wall Breaker, its Super version that could be boosted when upgraded to level 7.
October 26, 2020UpdateWall Breakers (and Super Wall Breakers can now utilize the Jump Spell.Wall Breaker’s AI has been improved for greater target consistency and reduces the chance of them attacking different Wall segments when deployed.Normal Wall Breakers have reduced attack damage, but deal some death damage (overall damage increased),to make them more predictable and viable.
April 12, 2021“Town Hall 14” UpdateAdded the level 10 Wall Breaker.Wall Breaker10Reduced the upgrade cost/times for level 3-8 Wall Breakers.
December 9, 2021UpdateReduced upgrade costs and times for level 2-9 Wall Breakers.
October 10, 2022“Town Hall 15” UpdateAdded the level 11 Wall Breaker. 

Wall Breaker Gallery

Trivia Insights About Wall Breakers

  1. Damage Discrepancy:
  • Deploying a Wall Breaker with no Walls present causes it to target the nearest building, dealing significantly less damage compared to its Wall-destroying potential. For example, a level 5 Wall Breaker inflicts up to 66 damage to a building but up to 2,640 damage to Walls.
  1. Maximum Deployment:
  • A fully upgraded Army Camp can hold a maximum of 160 Wall Breakers, increasing to 185 when including those accommodated in a fully upgraded Clan Castle. Cloning spells can add 84 Wall Breakers to the battlefield, totaling 269. However, relying on Wall Breakers alone is deemed ineffective.
  1. Balloons as Promoted Wall Breakers:
  • The game suggests that Balloons are “promoted” Wall Breakers, hinting at a thematic connection between the two troop types.
  1. Bombers as Wall Breaker Evolution:
  • Bombers are speculated to be evolved Wall Breakers, supported by a Clash Royale Loading Screen Hint implying that Bombers transitioned to throwing bombs for increased damage.
  1. Resemblance to Builders:
  • Wall Breakers bear a resemblance to dead Builders, sharing similar leather hats in their appearance.
  1. Cultural Variation:
  • In the Chinese language setting, the Wall Breaker is named “Bomberman,” emphasizing its humanoid skeleton carrying a bomb.
  1. Halloween Celebration:
  • In late October 2016, the Wall Breaker’s training cost was halved, and training time was reduced to 40 seconds as a Halloween celebration.
  1. Inspiration from Age of Empires:
  • The Wall Breaker’s design is likely inspired by the Petard from the Age of Empires series, both featuring explosive suicide attacks effective against walls.
  1. Spring Trap Launch Quirk:
  • If a Spring Trap launches a Wall Breaker off the map, the bomb still explodes in a death damage animation, even though the Wall Breaker appears to carry the bomb as it flies off.
  1. Contrasts with Clash Royale:
  • In Clash Royale, Wall Breakers lack the aviator cap seen in Clash of Clans, showcasing a variation in design between the two games.

Comparisons and Game Characteristics

  1. Home Village to Clash Royale Transition:
  • The Wall Breaker is one of 14 troops transitioning from Clash of Clans to Clash Royale, including Barbarian, Archer, Giant, Goblin, Balloon, Wizard, P.E.K.K.A, Minion, Hog Rider, Valkyrie, Golem, Witch, Lava Hound, and Bowler.
  1. Appearance in Loading Screens:
  • Wall Breakers, Barbarians, Archers, and P.E.K.K.A are the first units to appear in loading screens.
  1. Oldest Units in the Game:
  • The Wall Breaker, Barbarian, Archer, Giant, Goblin, Balloon, Wizard, Healer, Dragon, and P.E.K.K.A are among the oldest units in the game.
  1. Unique Elixir Troop:
  • Wall Breakers, alongside Barbarians, Archers, and P.E.K.K.A, are the first unlocked Elixir Troop capable of splash damage. They remain the only permanent troops specifically targeting Walls.
  1. Housing Space and Damage Multiplier:
  • Wall Breakers, along with Minions, are unique troops occupying only 2 housing spaces. They boast the highest damage multiplier against prioritized targets and lead in damage per housing space when attacking Walls.

Conclusion

Mastering Wall Breakers involves strategic deployment, understanding their target priorities, and capitalizing on their unique abilities to breach enemy Walls. Whether creating openings for larger units or luring Clan Castle troops, Wall Breakers play a pivotal role in diverse offensive and defensive strategies.

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