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The Barbarian, a relentless single-target melee troop, emerges as the initial force from the Barracks, adorned in a kilt with an enraged countenance. Armed with a sword, this warrior seeks destruction on the battlefield.
Characteristics
- Appearance: A kilt-clad male warrior with a yellow horseshoe mustache.
- Behavior: Attacks the closest building; shifts focus to Clan Castle troops, Heroes, or Skeleton Traps if attacked.
- Weapon: Wields a sword in battle.
Strategies
Offensive Strategy
– Barch and GoBarch
- Barch: Barbarians tank for Archers, aiding in distant damage or targeting exposed Resource buildings.
- GoBarch: Barbarians protect Archers while targeting buildings behind the first layer of Walls, synergizing with Goblins.
– Horde Tactics
- Large Barbarian hordes swiftly demolish structures; caution required against splash defenses.
- Spread Barbarians to evade concentrated damage from Mortars, Wizard Towers, or Bomb Towers.
– Strategic Testing
- Use Barbarians to unveil Clan Castle troops, traps, and Hidden Teslas.
- Adapt strategy if Clan Castle is well-defended; consider units like Balloons or Hog Riders.
– “Poor Man’s” Distraction
- Barbarians serve as effective distractions, especially against splash damage defenses.
- Ideal for eliminating isolated buildings like distant Builder’s Huts.
– Mortar Takedown
- Exploit Mortar vulnerabilities; send a single Barbarian within 4 tiles to destroy an exposed Mortar.
Defensive Strategy
– Clan Castle Defenders
- Deploy Barbarians in Clan Castle to absorb damage, buying time for fixed defenses.
- Vulnerability to Poison Spell requires supplementary defensive measures.
– Anti-Splash Defense
- Safeguard Mortars against Barbarian vulnerability; separate them from Giants and employ Bombs strategically.
- Optimize Barbarians’ tankiness by directing them away from Archer backups.
Upgrade Differences
- Visual Evolution: Significant transformations from level 1 to level 11, including changes in appearance, weaponry, and accessories.
Super Troop Boost
- Super Barbarian: Boost at Barbarian level 8, enhancing capabilities for a Dark Elixir cost of 25,000.
Statistics
Preferred Target | Attack Type | Housing Space | Movement Speed | Attack Speed | Barracks Level Required | Range |
---|---|---|---|---|---|---|
None | Melee (Ground Only) | 1 | 16 | 1s | 1 | 0.4 tiles |
Training Time of Barbarians | |
---|---|
Barracks available | Barracks upgrading |
5s | 10s |
History
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