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Witch: Discover the mystical prowess of the Witch, a formidable splash-damaging Dark Elixir troop in the Home Village. Unlocked at Dark Barracks level 5, attainable only at Town Hall level 9, the Witch boasts unique abilities that can turn the tide of battle.
Appearance
Observe the enigmatic Witch, characterized by short purple hair, glowing pink eyes, golden accessories, and a distinctive staff adorned with a goat’s skull. Her appearance undergoes transformations as she levels up, adding an intriguing layer to her mysterious aura.
Abilities
The Witch unleashes blue projectiles on her targets and has the power to summon fallen warriors, the Skeletons. The table below illustrates the maximum number of Skeletons that can be summoned simultaneously:
Witch Level | Maximum Skeletons |
---|---|
1 | 3 |
2 | 4 |
3 | 6 |
4 | 8 |
5 | 10 |
6 | 12 |
Strategies fo Witch
Offensive Strategy
Strategically deploy the Witch as a support troop, leveraging her ability to summon Skeletons. To avoid vulnerability to Mortar attacks, refrain from clustering Witches. For optimal results, incorporate Witches into attacks such as Yeti Smash or BoWitch.
Tank Synergy
Pair Witches with Golems, Ice Golems, or Giants to provide a sturdy tank. This ensures the Witch’s survival while the Skeletons wreak havoc on defense buildings.
Spell Tactics
Utilize Lightning Spells to neutralize Wizard Towers and decrease splash damage. Plan attacks carefully, as the Bomb Tower poses a significant threat to the Skeleton swarm.
Defensive Strategy
Defending against Witches requires strategic placement of defensive structures. Giant Bombs and Bomb Towers are effective in countering both Witches and their summoned Skeletons.
Clan Castle Defense
Witches in Clan Castles can overwhelm attackers. Combine Witches with Valkyries or Baby Dragons to cover weaknesses and fend off swarming troops.
Air Defense
Exploit Witches’ vulnerability to air attacks. Dragons or Electro Dragons are potent against defending Witches, as their Skeletons do not target air units.
Upgrade Differences
Witness the visual evolution of the Witch at different levels, from a magenta-dressed sorceress to a powerful figure with a golden headdress, enhanced staff, and captivating attire.
Statistics of Witch
Training Time of Witches | |
---|---|
Dark Barracks available | Dark Barracks upgrading |
2m | 4m |
Super Troop Boost
History of Witch
November 26, 2012 | iron999gary suggested adding a necromancer. |
---|---|
Patch | Description |
July 28, 2013 | Announced the Witch. |
July 29, 2013 | Added the Witch, with 2 levels. |
August 27, 2013 | Decreased the Witch’s attack range from 5 tiles to 3 tiles. |
December 10, 2015 | Added the level 3 Witch. |
March 21, 2016 | Reduced Skeleton’s hitpoints from 40 to 30.Skeletons no longer trigger traps. |
May 4, 2016 | Decreased the Witch’s training time from 20 minutes to 10 minutes. |
October 12, 2016 | Decreased the Witch’s training time from 10 minutes to 3 minutes so long as both Dark Barracks are Witch capable.Increased the Witch’s hitpoints at all levels.Level 1: 75 -> 250 Level 2: 100 -> 275 Level 3: 125 -> 300 |
October 25, 2016 | Temporarily reduced Witch’s training cost and time to 2 minutes to celebrate Halloween. |
November 2, 2016 | Reversed Witch’s training cost and time. |
December 19, 2016 | Increased Witch’s damage at all levels.Level 1: 30 -> 50 Level 2: 35 -> 60 Level 40 -> 70 Increased Witch’s hitpoints at all levels.Level 1: 250 -> 270 Level 2: 275 -> 300 Level 3: 300 -> 330 |
March 8, 2017 | Increased Witch’s spawning rate from 6 seconds to 5.6 seconds. |
August 18, 2017 | Witches took the role of being the Home Village’s builders for the week, having replaced the Giants. While they were builders, they interacted with buildings at melee range, much unlike their ranged attacks. A week later, they were then replaced by the Wizards. |
June 11, 2018 | Added the level 4 Witch.Damage increased at level 1-3.Level 1: 50 -> 100 Level 2: 60 -> 120 Level 3: 70 -> 140 Hitpoints increased at level 1-3.Level 1: 270 -> 320 Level 2: 300 -> 360 Level 3: 330 -> 400 All levels now spawn 4 Skeletons at a time (max summoned Skeletons unchanged). |
June 26, 2018 | Decreased Witch’s upgrade times at level 2-3.Level 2: 10d -> 6d 12h Level 3: 14d -> 11d 12h |
October 23, 2018 | Reduced Witch’s training cost at all levels.Level 1: 250 -> 175 Level 2: 350 -> 225 Level 3: 450 -> 275 Level 4: 550 -> 325 Level 2 Witch’s DPS decreased from 120 to 110 Decreased Witch’s hitpoints at level 1-2.Level 1: 320 -> 300 Level 2: 360 -> 320 Witch’s Gem donation cost reduced from 15 to 10 gems. |
April 2, 2019 | Added the level 5 Witch. Level 3 moved to TH10 and level 4 to TH11 respectively (previously level 3 was at TH11 and 4 was at TH12).Reduced Witch’s upgrade times at level 2-4.Level 2: 6d 12h -> 6d Level 3: 11d 12h -> 9d Level 4: 14d -> 12d Reduced Witch’s training cost at level 1-4.Level 1: 175 -> 125 Level 2: 225 -> 150 Level 3: 275 -> 175 Level 4: 325 -> 225 Reduced Witch’s upgrade costs at level 3 and 4.Level 3: 160,000 -> 120,000 Level 4: 200,000 -> 160,000 |
October 12, 2020 | Reduced Witch’s upgrade times at level 2-4.Level 2: 6d -> 5d Level 3: 9d -> 6d 12h Level 4: 12d -> 9d 12h Reduced Witch’s upgrade costs at level 2-4.Level 2: 75,000 -> 50,000 Level 3: 120,000 -> 80,000 Level 4: 160,000 -> 130,000 |
April 12, 2021 | Reduced the Witch’s base training time from 6 minutes to 4 minutes. |
December 9, 2021 | Reduced the upgrade times of level 2-3 Witches. |
October 10, 2022 | Added the Level 6 Witch. |
Witch Gallery
FAQs
A level 6 Witch can summon up to 12 Skeletons simultaneously.
Use splash damage units like Valkyries or Wizards to eliminate the summoned Skeletons quickly.
At level 5, the Witch gains a purple headpiece, enhancing her visual appearance and signaling increased potency.
Conclusion
Explore the mastery of deploying Witches in your army, and marvel at the magical chaos they unleash upon the battlefield. By upgrading wisely and strategizing effectively, allow the Witch to lead your forces to victory!
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