{"id":69,"date":"2023-11-26T09:13:30","date_gmt":"2023-11-26T09:13:30","guid":{"rendered":"https:\/\/cocbaseshub.com\/?p=69"},"modified":"2025-02-10T14:02:44","modified_gmt":"2025-02-10T14:02:44","slug":"wall-breaker","status":"publish","type":"post","link":"https:\/\/cocbaseshub.com\/de\/wall-breaker\/","title":{"rendered":"Wall Breaker: Boden-Truppe, Sprengstoff-Spezialisten entwickelt, um Versto\u00df gegen feindliche Mauern"},"content":{"rendered":"<p><strong>The <a href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/\">Wall Breaker<\/a><\/strong>, the fifth troop accessible in the Barracks, lives up to its name by specializing in demolishing Walls, delivering substantial damage in the process. This summary provides insights into their behavior, strategies for offense, defense considerations, and the visual evolution of Wall Breakers.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/cocbaseshub.com\/wp-content\/uploads\/2023\/11\/Wall-Breaker-1024x576.webp\" alt=\"Wall Breaker\" class=\"wp-image-73\" srcset=\"https:\/\/cocbaseshub.com\/wp-content\/uploads\/2023\/11\/Wall-Breaker-1024x576.webp 1024w, https:\/\/cocbaseshub.com\/wp-content\/uploads\/2023\/11\/Wall-Breaker-300x169.webp 300w, https:\/\/cocbaseshub.com\/wp-content\/uploads\/2023\/11\/Wall-Breaker-768x432.webp 768w, https:\/\/cocbaseshub.com\/wp-content\/uploads\/2023\/11\/Wall-Breaker.webp 1200w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-wall-breaker-behavior\"><span class=\"ez-toc-section\" id=\"Wall_Breaker_Behavior\"><\/span>Wall Breaker Behavior<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>Wall Breakers are uniquely programmed to prioritize Walls over all other targets, completely disregarding buildings or enemy troops as long as a single Wall segment remains on the battlefield. Once all Walls are eradicated, Wall Breakers function like any other troop.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-strategies-for-offense\"><span class=\"ez-toc-section\" id=\"Strategies_for_Offense\"><\/span>Strategies for Offense<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-1-target-selection\"><span class=\"ez-toc-section\" id=\"1_Target_Selection\"><\/span>1. Target Selection<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>Understanding that Wall Breakers focus on the nearest building enclosed by Walls is crucial. They lock onto a building, targeting any Walls obstructing their route to that specific structure.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-2-creating-openings\"><span class=\"ez-toc-section\" id=\"2_Creating_Openings\"><\/span>2. Creating Openings<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>Deploying Wall Breakers strategically can swiftly create gaps in Walls, facilitating the entry of other units like Giants into the opponent&#8217;s base. Use them to break protecting Walls, allowing subsequent Wall Breakers to target inner Walls.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-3-quantity-and-protection\"><span class=\"ez-toc-section\" id=\"3_Quantity_and_Protection\"><\/span>3. Quantity and Protection<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>Due to their low health, using Wall Breakers in smaller quantities and protecting them with other troops is advisable. Deploying two Wall Breakers simultaneously can be effective but leaves them vulnerable to splash damage.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-4-complementary-strategies\"><span class=\"ez-toc-section\" id=\"4_Complementary_Strategies\"><\/span>4. Complementary Strategies<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>Teaming Wall Breakers with Giants forms an effective strategy, with Giants serving as distractions while Wall Breakers dismantle Walls. Using a Rage Spell can amplify their damage output, but be cautious about the spell&#8217;s ineffectiveness on their death damage.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-5-utilizing-jump-spells\"><span class=\"ez-toc-section\" id=\"5_Utilizing_Jump_Spells\"><\/span>5. Utilizing Jump Spells<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>After the October 2020 update, Wall Breakers are subject to Jump Spells, allowing them to ignore accessible Walls and focus on destroying others.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-6-clan-castle-luring\"><span class=\"ez-toc-section\" id=\"6_Clan_Castle_Luring\"><\/span>6. Clan Castle Luring<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>Wall Breakers can be instrumental in luring Clan Castle troops. Placing them strategically close to the Clan Castle achieves a dual purpose of breaking Walls and drawing out opposing troops.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-defensive-considerations\"><span class=\"ez-toc-section\" id=\"Defensive_Considerations\"><\/span>Defensive Considerations<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-1-counteractions\"><span class=\"ez-toc-section\" id=\"1_Counteractions\"><\/span>1. Counteractions<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>A single Bomb of equal or greater level can eliminate Wall Breakers. Spring Traps, strategically placed against Walls they likely target, can eject multiple Wall Breakers simultaneously.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-2-defensive-placement\"><span class=\"ez-toc-section\" id=\"2_Defensive_Placement\"><\/span>2. Defensive Placement<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>Avoid using Wall Breakers in Clan Castles defensively, as their self-destructive nature and limited damage make them ineffective as defensive troops.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-3-building-placement\"><span class=\"ez-toc-section\" id=\"3_Building_Placement\"><\/span>3. Building Placement<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>Strategically placing less crucial buildings outside Walls forces enemy Wall Breakers to cover more ground, increasing the chances of defense interception.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-upgrade-evolution\"><span class=\"ez-toc-section\" id=\"Upgrade_Evolution\"><\/span>Upgrade Evolution<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p><a href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/\">Wall Breakers<\/a> undergo notable visual transformations at various levels, enhancing their appearance with changes such as larger bombs, golden explosives, and decorated barrels as they progress.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Visual Evolution of Wall Breaker<\/strong><\/li>\n\n\n\n<li>The Wall Breaker undergoes significant visual changes at levels 3, 5, 6, 7, 10, and 11.<\/li>\n\n\n\n<li>Levels 2, 4, 8, and 9 exhibit no visual alterations.<\/li>\n\n\n\n<li><strong>Initial Appearance (Level 1)<\/strong><\/li>\n\n\n\n<li>The Wall Breaker starts as a small Skeleton wearing a brownish-orange aviator hat.<\/li>\n\n\n\n<li>It sports a small scar across its right eye socket and carries a bomb.<\/li>\n\n\n\n<li><strong>Level 3 Transformation<\/strong><\/li>\n\n\n\n<li>At level 3, the bomb held by the Wall Breaker undergoes enlargement.<\/li>\n\n\n\n<li><strong>Golden Bomb (Level 5)<\/strong><\/li>\n\n\n\n<li>Progressing to level 5, the Wall Breaker&#8217;s bomb transforms into a golden hue.<\/li>\n\n\n\n<li><strong>Barrel of Explosives (Level 6)<\/strong><\/li>\n\n\n\n<li>Level 6 introduces a significant change as the Wall Breaker&#8217;s bomb evolves into a barrel of explosives, reminiscent of the Giant Bomb.<\/li>\n\n\n\n<li><strong>Gunpowder Revelation (Level 7)<\/strong><\/li>\n\n\n\n<li>Level 7 brings a reveal of gunpowder as the top of the barrel is opened.<\/li>\n\n\n\n<li>A large stick of dynamite is inserted into the opened barrel.<\/li>\n\n\n\n<li><strong>Gold Hoops (Level 10)<\/strong><\/li>\n\n\n\n<li>Moving to level 10, the hoops encircling the barrel take on a gold color.<\/li>\n\n\n\n<li><strong>Purple Hoops and Additional Dynamite (Level 11)<\/strong><\/li>\n\n\n\n<li>At the highest level, 11, the barrel&#8217;s hoops transform into a purple shade.<\/li>\n\n\n\n<li>The sides of the barrel now feature an upside-down golden triangle, and a second stick of dynamite is added.<\/li>\n<\/ul>\n\n\n\n<p>This visual evolution showcases the Wall Breaker&#8217;s transformation from a simple Skeleton with a bomb to a more intricate and decorated explosive entity as it advances through various levels.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Wall_Breaker_Statistics\"><\/span>Wall Breaker Statistics<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<figure class=\"wp-block-table\"><table><tbody><tr><th>Preferred Target&nbsp;<img decoding=\"async\" alt=\"Favorite Target\" src=\"https:\/\/static.wikia.nocookie.net\/clashofclans\/images\/0\/09\/Target.png\" width=\"22\" height=\"19\"><\/th><th>Attack Type&nbsp;<img decoding=\"async\" alt=\"Damage Type\" src=\"https:\/\/static.wikia.nocookie.net\/clashofclans\/images\/a\/ad\/Damagetype.png\" width=\"30\" height=\"22\"><\/th><th>Housing Space&nbsp;<img decoding=\"async\" width=\"24\" height=\"24\" src=\"https:\/\/static.wikia.nocookie.net\/clashofclans\/images\/5\/59\/Housing.png\" alt=\"Housing Space\"><\/th><th>Movement Speed&nbsp;<a href=\"https:\/\/clashofclans.fandom.com\/wiki\/Troop_Movement_Speed\"><\/a><\/th><th>Attack Speed&nbsp;<img decoding=\"async\" alt=\"Attack Speed\" src=\"https:\/\/static.wikia.nocookie.net\/clashofclans\/images\/8\/8f\/Attackspeed.png\" width=\"22\" height=\"26\"><\/th><th>Barracks&nbsp;Level Required&nbsp;<a href=\"https:\/\/clashofclans.fandom.com\/wiki\/Barracks\"><\/a><\/th><th>Range&nbsp;<img decoding=\"async\" alt=\"Range\" src=\"https:\/\/static.wikia.nocookie.net\/clashofclans\/images\/c\/c5\/Range.png\" width=\"30\" height=\"14\"><\/th><th>Damage Radius&nbsp;<img decoding=\"async\" alt=\"Radius\" src=\"https:\/\/static.wikia.nocookie.net\/clashofclans\/images\/d\/dd\/Icon_DamageRadius.png\" width=\"18\" height=\"17\"><\/th><\/tr><tr><td>Walls (Damage x40)<\/td><td>Area Splash (Ground Only)<\/td><td>2<\/td><td>24<\/td><td>1s<\/td><td>5<\/td><td>1 tile<\/td><td>2 tiles<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table><tbody><tr><th colspan=\"2\"><strong>Training Time of Wall Breakers<\/strong><\/th><\/tr><tr><th>Barracks&nbsp;available<\/th><th>Barracks upgrading<\/th><\/tr><tr><td>15s<\/td><td>30s<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table><thead><tr><th>Level<br><img decoding=\"async\" alt=\"Level\" src=\"https:\/\/static.wikia.nocookie.net\/clashofclans\/images\/3\/3d\/Level.png\" width=\"17\" height=\"18\"><\/th><th>Damage<br><img decoding=\"async\" alt=\"Damage\" src=\"https:\/\/static.wikia.nocookie.net\/clashofclans\/images\/6\/6a\/Damage.png\" width=\"28\" height=\"27\"><\/th><th>Damage when destroyed<br><img decoding=\"async\" alt=\"Damage\" src=\"https:\/\/static.wikia.nocookie.net\/clashofclans\/images\/6\/6a\/Damage.png\" width=\"28\" height=\"27\"><\/th><th>Damage vs.&nbsp;Walls<br><img decoding=\"async\" width=\"28\" height=\"27\" src=\"https:\/\/static.wikia.nocookie.net\/clashofclans\/images\/6\/6a\/Damage.png\" alt=\"Damage\"><\/th><th>Damage when destroyed vs<a href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/\">.<\/a> Walls&nbsp;<img decoding=\"async\" width=\"28\" height=\"27\" src=\"https:\/\/static.wikia.nocookie.net\/clashofclans\/images\/6\/6a\/Damage.png\" alt=\"Damage\"><\/th><th>Hitpoints<br><img decoding=\"async\" alt=\"Hitpoints\" src=\"https:\/\/static.wikia.nocookie.net\/clashofclans\/images\/e\/ed\/Hitpoint.png\" width=\"20\" height=\"18\"><\/th><th>Research Cost<br><a href=\"https:\/\/clashofclans.fandom.com\/wiki\/Resources#Elixir\"><\/a><\/th><th>Research Time<br><img decoding=\"async\" width=\"18\" height=\"21\" src=\"https:\/\/static.wikia.nocookie.net\/clashofclans\/images\/c\/c6\/Stopwatch.png\" alt=\"Time\"><\/th><th>Laboratory&nbsp;Level Required<br><a href=\"https:\/\/clashofclans.fandom.com\/wiki\/Laboratory\"><\/a><\/th><\/tr><\/thead><tbody><tr><td>1<\/td><td>6<\/td><td>6<\/td><td>240<\/td><td>240<\/td><td>20<\/td><td>N\/A<\/td><td>N\/A<\/td><td>N\/A<\/td><\/tr><tr><td>2<\/td><td>10<\/td><td>9<\/td><td>400<\/td><td>360<\/td><td>24<\/td><td>100,000<\/td><td>6h<\/td><td>2<\/td><\/tr><tr><td>3<\/td><td>15<\/td><td>13<\/td><td>600<\/td><td>520<\/td><td>29<\/td><td>250,000<\/td><td>12h<\/td><td>4<\/td><\/tr><tr><td>4<\/td><td>20<\/td><td>16<\/td><td>800<\/td><td>640<\/td><td>35<\/td><td>600,000<\/td><td>18h<\/td><td>5<\/td><\/tr><tr><td>5<\/td><td>43<\/td><td>23<\/td><td>1,720<\/td><td>920<\/td><td>53<\/td><td>1,200,000<\/td><td>1d<\/td><td>6<\/td><\/tr><tr><td>6<\/td><td>55<\/td><td>30<\/td><td>2,200<\/td><td>1,200<\/td><td>72<\/td><td>2,500,000<\/td><td>2d 3h<\/td><td>8<\/td><\/tr><tr><td>7<\/td><td>66<\/td><td>36<\/td><td>2,640<\/td><td>1,440<\/td><td>82<\/td><td>4,200,000<\/td><td>3d 12h<\/td><td>9<\/td><\/tr><tr><td>8<\/td><td>75<\/td><td>42<\/td><td>3,000<\/td><td>1,680<\/td><td>92<\/td><td>6,500,000<\/td><td>6d 12h<\/td><td>10<\/td><\/tr><tr><td>9<\/td><td>86<\/td><td>48<\/td><td>3,440<\/td><td>1,920<\/td><td>112<\/td><td>8,000,000<\/td><td>9d<\/td><td>11<\/td><\/tr><tr><td>10<\/td><td>94<\/td><td>54<\/td><td>3,760<\/td><td>2,160<\/td><td>130<\/td><td>15,200,000<\/td><td>15d<\/td><td>12<\/td><\/tr><tr><td>11<\/td><td>102<\/td><td>60<\/td><td>4,080<\/td><td>2,400<\/td><td>140<\/td><td>16,500,000<\/td><td>16d<\/td><td>13<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Number_of_Wall_Breakers_required_to_destroy_Walls\"><\/span>Number of Wall Breakers required to destroy Walls<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Best_Case\"><\/span>Best Case<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<figure class=\"wp-block-table\"><table><tbody><tr><td><\/td><td><\/td><th class=\"has-text-align-center\" data-align=\"center\" colspan=\"16\">Walls&nbsp;Level<\/th><\/tr><tr><td><\/td><td><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong>1<\/strong><\/td><td><strong>2<\/strong><\/td><td><strong>3<\/strong><\/td><td><strong>4<\/strong><\/td><td><strong>5<\/strong><\/td><td><strong>6<\/strong><\/td><td><strong>7<\/strong><\/td><td><strong>8<\/strong><\/td><td><strong>9<\/strong><\/td><td><strong>10<\/strong><\/td><td><strong>11<\/strong><\/td><td><strong>12<\/strong><\/td><td><strong>13<\/strong><\/td><td><strong>14<\/strong><\/td><td><strong>15<\/strong><\/td><td><strong>16<\/strong><\/td><\/tr><tr><td rowspan=\"11\"><strong>Wall Breaker&nbsp;Level<\/strong><\/td><td><strong>1<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td>2<\/td><td>2<\/td><td>2<\/td><td>3<\/td><td>5<\/td><td>6<\/td><td>7<\/td><td>8<\/td><td>9<\/td><td>11<\/td><td>15<\/td><td>19<\/td><td>23<\/td><td>27<\/td><td>29<\/td><\/tr><tr><td><strong>2<\/strong><\/td><td>1<\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td>1<\/td><td>2<\/td><td>2<\/td><td>3<\/td><td>4<\/td><td>4<\/td><td>5<\/td><td>6<\/td><td>7<\/td><td>10<\/td><td>12<\/td><td>15<\/td><td>17<\/td><td>18<\/td><\/tr><tr><td><strong>3<\/strong><\/td><td>1<\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td>1<\/td><td>1<\/td><td>2<\/td><td>2<\/td><td>3<\/td><td>3<\/td><td>4<\/td><td>4<\/td><td>5<\/td><td>7<\/td><td>9<\/td><td>10<\/td><td>12<\/td><td>13<\/td><\/tr><tr><td><strong>4<\/strong><\/td><td>1<\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>2<\/td><td>2<\/td><td>3<\/td><td>3<\/td><td>3<\/td><td>4<\/td><td>5<\/td><td>7<\/td><td>8<\/td><td>9<\/td><td>10<\/td><\/tr><tr><td><strong>5<\/strong><\/td><td>1<\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>2<\/td><td>2<\/td><td>2<\/td><td>2<\/td><td>3<\/td><td>4<\/td><td>5<\/td><td>5<\/td><td>6<\/td><\/tr><tr><td><strong>6<\/strong><\/td><td>1<\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>2<\/td><td>2<\/td><td>2<\/td><td>3<\/td><td>3<\/td><td>4<\/td><td>4<\/td><td>4<\/td><\/tr><tr><td><strong>7<\/strong><\/td><td>1<\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>2<\/td><td>2<\/td><td>3<\/td><td>3<\/td><td>4<\/td><td>4<\/td><\/tr><tr><td><strong>8<\/strong><\/td><td>1<\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>2<\/td><td>2<\/td><td>2<\/td><td>3<\/td><td>3<\/td><td>3<\/td><\/tr><tr><td><strong>9<\/strong><\/td><td>1<\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>2<\/td><td>2<\/td><td>3<\/td><td>3<\/td><td>3<\/td><\/tr><tr><td><strong>10<\/strong><\/td><td>1<\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>2<\/td><td>2<\/td><td>2<\/td><td>3<\/td><td>3<\/td><\/tr><tr><td><strong>11<\/strong><\/td><td>1<\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>2<\/td><td>2<\/td><td>2<\/td><td>2<\/td><td>3<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Worst_Case\"><\/span>Worst Case<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<figure class=\"wp-block-table\"><table><tbody><tr><td><\/td><td><\/td><th class=\"has-text-align-center\" data-align=\"center\" colspan=\"16\">Walls&nbsp;Level<\/th><\/tr><tr><td><\/td><td><\/td><td class=\"has-text-align-center\" data-align=\"center\"><strong>1<\/strong><\/td><td><strong>2<\/strong><\/td><td><strong>3<\/strong><\/td><td><strong>4<\/strong><\/td><td><strong>5<\/strong><\/td><td><strong>6<\/strong><\/td><td><strong>7<\/strong><\/td><td><strong>8<\/strong><\/td><td><strong>9<\/strong><\/td><td><strong>10<\/strong><\/td><td><strong>11<\/strong><\/td><td><strong>12<\/strong><\/td><td><strong>13<\/strong><\/td><td><strong>14<\/strong><\/td><td><strong>15<\/strong><\/td><td><strong>16<\/strong><\/td><\/tr><tr><td rowspan=\"11\"><strong>Wall Breaker&nbsp;Level<\/strong><\/td><td><strong>1<\/strong><\/td><td class=\"has-text-align-center\" data-align=\"center\">2<\/td><td>3<\/td><td>3<\/td><td>4<\/td><td>6<\/td><td>9<\/td><td>11<\/td><td>13<\/td><td>15<\/td><td>17<\/td><td>21<\/td><td>30<\/td><td>38<\/td><td>46<\/td><td>53<\/td><td>57<\/td><\/tr><tr><td><strong>2<\/strong><\/td><td>1<\/td><td class=\"has-text-align-center\" data-align=\"center\">2<\/td><td>2<\/td><td>3<\/td><td>4<\/td><td>6<\/td><td>7<\/td><td>9<\/td><td>10<\/td><td>12<\/td><td>14<\/td><td>20<\/td><td>25<\/td><td>31<\/td><td>35<\/td><td>38<\/td><\/tr><tr><td><strong>3<\/strong><\/td><td>1<\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td>2<\/td><td>2<\/td><td>3<\/td><td>4<\/td><td>5<\/td><td>6<\/td><td>7<\/td><td>8<\/td><td>10<\/td><td>14<\/td><td>18<\/td><td>22<\/td><td>25<\/td><td>26<\/td><\/tr><tr><td><strong>4<\/strong><\/td><td>1<\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td>2<\/td><td>2<\/td><td>3<\/td><td>4<\/td><td>4<\/td><td>5<\/td><td>6<\/td><td>7<\/td><td>8<\/td><td>11<\/td><td>15<\/td><td>18<\/td><td>20<\/td><td>22<\/td><\/tr><tr><td><strong>5<\/strong><\/td><td>1<\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td>1<\/td><td>1<\/td><td>2<\/td><td>3<\/td><td>3<\/td><td>4<\/td><td>4<\/td><td>5<\/td><td>6<\/td><td>8<\/td><td>10<\/td><td>12<\/td><td>14<\/td><td>15<\/td><\/tr><tr><td><strong>6<\/strong><\/td><td>1<\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td>1<\/td><td>1<\/td><td>2<\/td><td>2<\/td><td>3<\/td><td>3<\/td><td>3<\/td><td>4<\/td><td>5<\/td><td>6<\/td><td>8<\/td><td>10<\/td><td>11<\/td><td>12<\/td><\/tr><tr><td><strong>7<\/strong><\/td><td>1<\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>2<\/td><td>2<\/td><td>3<\/td><td>3<\/td><td>3<\/td><td>4<\/td><td>5<\/td><td>7<\/td><td>8<\/td><td>9<\/td><td>10<\/td><\/tr><tr><td><strong>8<\/strong><\/td><td>1<\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>2<\/td><td>2<\/td><td>2<\/td><td>3<\/td><td>3<\/td><td>3<\/td><td>5<\/td><td>6<\/td><td>7<\/td><td>8<\/td><td>9<\/td><\/tr><tr><td><strong>9<\/strong><\/td><td>1<\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>2<\/td><td>2<\/td><td>2<\/td><td>2<\/td><td>3<\/td><td>3<\/td><td>4<\/td><td>5<\/td><td>6<\/td><td>7<\/td><td>8<\/td><\/tr><tr><td><strong>10<\/strong><\/td><td>1<\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>2<\/td><td>2<\/td><td>2<\/td><td>2<\/td><td>3<\/td><td>4<\/td><td>5<\/td><td>6<\/td><td>6<\/td><td>7<\/td><\/tr><tr><td><strong>11<\/strong><\/td><td>1<\/td><td class=\"has-text-align-center\" data-align=\"center\">1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>1<\/td><td>2<\/td><td>2<\/td><td>2<\/td><td>2<\/td><td>3<\/td><td>3<\/td><td>4<\/td><td>5<\/td><td>6<\/td><td>6<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-left\"><span class=\"ez-toc-section\" id=\"Super_Troop_Boost\"><\/span><strong>Super Troop Boost<\/strong><span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<figure class=\"wp-block-table\"><table><tbody><tr><th>Super Troop<br><img decoding=\"async\" alt=\"Super Troops\" src=\"https:\/\/static.wikia.nocookie.net\/clashofclans\/images\/8\/81\/Super_Troop_Symbol.png\" width=\"20\" height=\"20\"><\/th><th>Boost Cost<br><a href=\"https:\/\/clashofclans.fandom.com\/wiki\/Resources#Dark_Elixir\"><\/a><\/th><th><strong>Wall Breaker<\/strong>&nbsp;Level Required<br><img decoding=\"async\" alt=\"Level\" src=\"https:\/\/static.wikia.nocookie.net\/clashofclans\/images\/3\/3d\/Level.png\" width=\"17\" height=\"18\"><\/th><\/tr><tr><td>Super Wall Breaker<\/td><td>25,000<\/td><td>7<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Wall_Breaker_History\"><\/span>Wall Breaker History<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<figure class=\"wp-block-table\"><table><tbody><tr><th>Patch<\/th><th>Type<\/th><th>Description<\/th><\/tr><tr><th colspan=\"2\">August 2 ,2012<\/th><td>The Wall Breaker was present in the original release of the game, with 5 levels.<\/td><\/tr><tr><th>September 19, 2012<\/th><th>Update<\/th><td>The upgraded Wall Breaker shows pink asterisks that represents the level.Wall Breaker level 3-4 and 5 now have visual differences&nbsp;&nbsp;<\/td><\/tr><tr><th>March 12, 2013<\/th><th>Update<\/th><td>Reworked the Wall Breaker AI to avoid &#8220;decoys and distractions&#8221;, but also increased its housing space to 2 (from 1). The AI change annulled the &#8220;spiking&#8221; tactic, a strategy where individual protruding walls were placed ahead of the main line of walls to attract wall breakers.<\/td><\/tr><tr><th>July 29, 2013<\/th><th>Update<\/th><td>Added the level 6 Wall Breaker.<\/td><\/tr><tr><th>August 27, 2013<\/th><th>Update<\/th><td>Visually changed the level 6 Wall Breaker (it previously used the same graphics as the level 5 one).<\/td><\/tr><tr><th>July 1,2015<\/th><th>Update<\/th><td>Slightly tweaked the Wall Breaker&#8217;s AI to avoid &#8220;retargeting towards unnecessary walls when deployed in groups&#8221;.<\/td><\/tr><tr><th>July 2, 2015<\/th><th>Maintenance Break<\/th><td>Reverted the Wall Breaker&#8217;s AI to the one that it had before the July 1 2015 as it did not work as intended.<\/td><\/tr><tr><th>May 24, 2016<\/th><th>Balance Update<\/th><td>Reduced the Wall Breaker&#8217;s training time from 2m to 1m.<\/td><\/tr><tr><th>June 27,2017<\/th><th>Update<\/th><td>Added the level 7 Wall Breaker.Reduced the upgrade costs for levels 5-6.<\/td><\/tr><tr><th>June 11, 2018<\/th><th>&#8220;Town Hall 12&#8221; Update<\/th><td>Added the level 8 Wall Breaker.<\/td><\/tr><tr><th>June ,2018<\/th><th>Balance Changes<\/th><td>Reduced the upgrade times of level 2-7 Wall Breakers.<\/td><\/tr><tr><th>October 23,2018<\/th><th>&#8220;CWL&#8221; Update<\/th><td>Reduced the training costs of level 2-8 Wall Breakers.<\/td><\/tr><tr><th>April 2, 2019<\/th><th>&#8220;Season Challenges&#8221; Update<\/th><td>Reduced the training costs of Wall Breakers.The upgrade times of level 5-6 Wall Breakers.Increased the hitpoints of level 5-8 Wall Breakers.<\/td><\/tr><tr><th>December 9, 2019<\/th><th>&#8220;Town Hall 13&#8221; Update<\/th><td>Added the level 9 Wall Breaker.<\/td><\/tr><tr><th>March 30, 2020<\/th><th>&#8220;Super Troop&#8221; Update<\/th><td>Reduced upgrade costs for level 5-6 Wall Breakers.Added the&nbsp;Super Wall Breaker, its Super version that could be boosted when upgraded to level 7.<\/td><\/tr><tr><th>October 26, 2020<\/th><th>Update<\/th><td>Wall Breakers (and&nbsp;Super Wall Breakers&nbsp;can now utilize the&nbsp;Jump Spell.Wall Breaker&#8217;s AI has been improved for greater target consistency and reduces the chance of them attacking different Wall segments when deployed.Normal Wall Breakers have reduced attack damage, but deal some death damage (overall damage increased),to make them more predictable and viable.<\/td><\/tr><tr><th>April 12, 2021<\/th><th>&#8220;Town Hall 14&#8221; Update<\/th><td>Added the level 10 Wall Breaker.<img decoding=\"async\" alt=\"Wall Breaker10\" src=\"https:\/\/static.wikia.nocookie.net\/clashofclans\/images\/1\/15\/Wall_Breaker10.png\/revision\/latest\/scale-to-width-down\/50?cb=20221124040046\" width=\"50\" height=\"45\">Reduced the upgrade cost\/times for level 3-8 Wall Breakers.<\/td><\/tr><tr><th>December 9, 2021<\/th><th>Update<\/th><td>Reduced upgrade costs and times for level 2-9 Wall Breakers.<\/td><\/tr><tr><th>October 10, 2022<\/th><th>&#8220;Town Hall 15&#8221; Update<\/th><td>Added the level 11 Wall Breaker.&nbsp;<a href=\"https:\/\/static.wikia.nocookie.net\/clashofclans\/images\/4\/43\/Wall_Breaker11.png\/revision\/latest?cb=20221124040109\"><\/a><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Wall_Breaker_Gallery\"><\/span>Wall Breaker Gallery<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"137\" height=\"185\" data-id=\"71\" src=\"https:\/\/cocbaseshub.com\/wp-content\/uploads\/2023\/11\/Wall_Breaker_information.webp\" alt=\"Wall_Breaker_information\" class=\"wp-image-71\"\/><figcaption class=\"wp-element-caption\">Old Wallet Breaker Icon<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"165\" height=\"165\" data-id=\"72\" src=\"https:\/\/cocbaseshub.com\/wp-content\/uploads\/2023\/11\/Avatar_Wall_Breaker.webp\" alt=\"Avatar_Wall_Breaker Icon\" class=\"wp-image-72\" srcset=\"https:\/\/cocbaseshub.com\/wp-content\/uploads\/2023\/11\/Avatar_Wall_Breaker.webp 165w, https:\/\/cocbaseshub.com\/wp-content\/uploads\/2023\/11\/Avatar_Wall_Breaker-150x150.webp 150w\" sizes=\"(max-width: 165px) 100vw, 165px\" \/><figcaption class=\"wp-element-caption\">Wall Breaker Icon<\/figcaption><\/figure>\n<\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Trivia_Insights_About_Wall_Breakers\"><\/span>Trivia Insights About Wall Breakers<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Damage Discrepancy:<\/strong><\/li>\n<\/ol>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Deploying a Wall Breaker with no Walls present causes it to target the nearest building, dealing significantly less damage compared to its Wall-destroying potential. For example, a level 5 Wall Breaker inflicts up to 66 damage to a building but up to 2,640 damage to Walls.<\/li>\n<\/ul>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Maximum Deployment:<\/strong><\/li>\n<\/ol>\n\n\n\n<ul class=\"wp-block-list\">\n<li>A fully upgraded Army Camp can hold a maximum of 160 Wall Breakers, increasing to 185 when including those accommodated in a fully upgraded Clan Castle. Cloning spells can add 84 Wall Breakers to the battlefield, totaling 269. However, relying on Wall Breakers alone is deemed ineffective.<\/li>\n<\/ul>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Balloons as Promoted Wall Breakers:<\/strong><\/li>\n<\/ol>\n\n\n\n<ul class=\"wp-block-list\">\n<li>The game suggests that Balloons are &#8220;promoted&#8221; Wall Breakers, hinting at a thematic connection between the two troop types.<\/li>\n<\/ul>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Bombers as Wall Breaker Evolution:<\/strong><\/li>\n<\/ol>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Bombers are speculated to be evolved Wall Breakers, supported by a Clash Royale Loading Screen Hint implying that Bombers transitioned to throwing bombs for increased damage.<\/li>\n<\/ul>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Resemblance to Builders:<\/strong><\/li>\n<\/ol>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Wall Breakers bear a resemblance to dead Builders, sharing similar leather hats in their appearance.<\/li>\n<\/ul>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Cultural Variation:<\/strong><\/li>\n<\/ol>\n\n\n\n<ul class=\"wp-block-list\">\n<li>In the Chinese language setting, the Wall Breaker is named &#8220;Bomberman,&#8221; emphasizing its humanoid skeleton carrying a bomb.<\/li>\n<\/ul>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Halloween Celebration:<\/strong><\/li>\n<\/ol>\n\n\n\n<ul class=\"wp-block-list\">\n<li>In late October 2016, the Wall Breaker&#8217;s training cost was halved, and training time was reduced to 40 seconds as a Halloween celebration.<\/li>\n<\/ul>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Inspiration from Age of Empires:<\/strong><\/li>\n<\/ol>\n\n\n\n<ul class=\"wp-block-list\">\n<li>The Wall Breaker&#8217;s design is likely inspired by the Petard from the Age of Empires series, both featuring explosive suicide attacks effective against walls.<\/li>\n<\/ul>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Spring Trap Launch Quirk:<\/strong><\/li>\n<\/ol>\n\n\n\n<ul class=\"wp-block-list\">\n<li>If a Spring Trap launches a Wall Breaker off the map, the bomb still explodes in a death damage animation, even though the Wall Breaker appears to carry the bomb as it flies off.<\/li>\n<\/ul>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Contrasts with Clash Royale:<\/strong><\/li>\n<\/ol>\n\n\n\n<ul class=\"wp-block-list\">\n<li>In Clash Royale, Wall Breakers lack the aviator cap seen in Clash of Clans, showcasing a variation in design between the two games.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Comparisons_and_Game_Characteristics\"><\/span><strong>Comparisons and Game Characteristics<\/strong><span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Home Village to Clash Royale Transition:<\/strong><\/li>\n<\/ol>\n\n\n\n<ul class=\"wp-block-list\">\n<li>The Wall Breaker is one of 14 troops transitioning from Clash of Clans to Clash Royale, including Barbarian, Archer, Giant, Goblin, Balloon, Wizard, P.E.K.K.A, Minion, Hog Rider, Valkyrie, Golem, Witch, Lava Hound, and Bowler.<\/li>\n<\/ul>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Appearance in Loading Screens:<\/strong><\/li>\n<\/ol>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Wall Breakers, Barbarians, Archers, and P.E.K.K.A are the first units to appear in loading screens.<\/li>\n<\/ul>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Oldest Units in the Game:<\/strong><\/li>\n<\/ol>\n\n\n\n<ul class=\"wp-block-list\">\n<li>The Wall Breaker, Barbarian, Archer, Giant, Goblin, Balloon, Wizard, Healer, Dragon, and P.E.K.K.A are among the oldest units in the game.<\/li>\n<\/ul>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Unique Elixir Troop:<\/strong><\/li>\n<\/ol>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Wall Breakers, alongside Barbarians, Archers, and P.E.K.K.A, are the first unlocked Elixir Troop capable of splash damage. They remain the only permanent troops specifically targeting Walls.<\/li>\n<\/ul>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Housing Space and Damage Multiplier:<\/strong><\/li>\n<\/ol>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Wall Breakers, along with Minions, are unique troops occupying only 2 housing spaces. They boast the highest damage multiplier against prioritized targets and lead in damage per housing space when attacking Walls.<\/li>\n<\/ul>\n\n\n\n<h1 class=\"wp-block-heading\" id=\"h-conclusion\"><span class=\"ez-toc-section\" id=\"Conclusion\"><\/span>Conclusion<span class=\"ez-toc-section-end\"><\/span><\/h1>\n\n\n\n<p>Mastering Wall Breakers involves strategic deployment, understanding their target priorities, and capitalizing on their unique abilities to breach enemy Walls. Whether creating openings for larger units or luring Clan Castle troops, Wall Breakers play a pivotal role in diverse offensive and defensive strategies.<\/p>\n<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_82_2 counter-hierarchy ez-toc-counter ez-toc-light-blue ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewbox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewbox=\"0 0 24 24\" version=\"1.2\" baseprofile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 eztoc-toggle-hide-by-default' ><ul class='ez-toc-list-level-2' ><li class='ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/#Wall_Breaker_Behavior\" >Wall Breaker Behavior<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/#Strategies_for_Offense\" >Strategies for Offense<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/#1_Target_Selection\" >1. Target Selection<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/#2_Creating_Openings\" >2. Creating Openings<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/#3_Quantity_and_Protection\" >3. Quantity and Protection<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/#4_Complementary_Strategies\" >4. Complementary Strategies<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/#5_Utilizing_Jump_Spells\" >5. Utilizing Jump Spells<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/#6_Clan_Castle_Luring\" >6. Clan Castle Luring<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/#Defensive_Considerations\" >Defensive Considerations<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/#1_Counteractions\" >1. Counteractions<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/#2_Defensive_Placement\" >2. Defensive Placement<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/#3_Building_Placement\" >3. Building Placement<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/#Upgrade_Evolution\" >Upgrade Evolution<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-14\" href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/#Wall_Breaker_Statistics\" >Wall Breaker Statistics<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-15\" href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/#Number_of_Wall_Breakers_required_to_destroy_Walls\" >Number of Wall Breakers required to destroy Walls<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-16\" href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/#Best_Case\" >Best Case<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-17\" href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/#Worst_Case\" >Worst Case<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-18\" href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/#Super_Troop_Boost\" >Super Troop Boost<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-19\" href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/#Wall_Breaker_History\" >Wall Breaker History<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-20\" href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/#Wall_Breaker_Gallery\" >Wall Breaker Gallery<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-21\" href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/#Trivia_Insights_About_Wall_Breakers\" >Trivia Insights About Wall Breakers<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-22\" href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/#Comparisons_and_Game_Characteristics\" >Comparisons and Game Characteristics<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-1'><a class=\"ez-toc-link ez-toc-heading-23\" href=\"https:\/\/cocbaseshub.com\/de\/wall-breaker\/#Conclusion\" >Conclusion<\/a><\/li><\/ul><\/nav><\/div>","protected":false},"excerpt":{"rendered":"<p>The Wall Breaker, the fifth troop accessible in the Barracks, lives up to its name by specializing in demolishing Walls, delivering substantial damage in the process. 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